![]() Whirling Dragon Punch (Windwalker) damage increased by 25%.Chi Torpedo damage has increased by 150% and healing has increased by 42%.Healing while in Crane Stance is reduced by 33.3%. (Mistweaver) healing while in Serpent Stance is increased by 40%, and is now usable while channeling Soothing Mist. ![]() Also fixed a bug that caused its damage and healing to vary based on specialization. Chi Burst damage has been increased by 51%.Attack Power, Spell Power, or Weapon Damage now affect the entire healing or damage throughput of player spells.Īscension now increases Spirit by 10% instead of increasing maximum mana by 20%.Attack Power now increases Weapon Damage at a rate of 1 DPS per 3.5 Attack Power (up from 1 DPS per 14 Attack Power).Weapon Damage values on all weapons have been reduced by 20%.All other sources of Attack Power now grant half as much as before. Each point of Agility or Strength now grants 1 Attack Power (down from 2).When browsing the spell changes below and noticing that a coefficient has changed, keep in mind that the following changes have been made: Ascension has been made more powerful as the devs would like to see it used more.This is part of the removal of healing-type cooldowns from tanking classes. Ox Statue no longer provides a raid bubble, instead just serving as an AoE taunt.The devs also buffed because they felt that the ability wasn't giving a strong enough damage boost given its restrictions and impact on the Monk's rotation. Storm, Earth, and Fire, got buffed to make it smoother to use.To better balance the damage of Brewmaster versus Windwalker where both share many of the same abilities, the damage increase provided by Tiger Stance has been removed, and the damage of melee abilities has been increased to compensate.Mistweavers now have two stances, one for fistweaving and one for normal healing.Mistweavers' core GCD has been changed from 1s to 1.5s, to ensure they value haste.Healing Sphere was removed because it was awkward to use, but overpowered if done correctly.Ability consolidation merged some passive abilities and removed unneeded abilities that didn't provide intended gameplay depth. Monk pruning changes focused on niche abilities.Most changes focus on Mistweavers as they were either too strong or weak in Mists of Pandaria while Brewmasters and Windwalkers were fairly solid.Here are some of the major changes covered below in the guide: Due to its popularity, we have included Patch Note updates for 6.1, but its main purpose is to compare the two expansions.) Last update: October 23 (Note: This guide is intended to be an overview of changes between Mists of Pandaria and Warlords of Draenor. Want to know how to play your class on live? Check out our Brewmaster, Mistweaver, and Windwalker guides.Looking for the WoD Talent Calculator? Check it out here.We've added in changed spell effects, set bonuses, and armor models as the beta has grown. This post covers all of the changes to Monks in Warlords of Draenor: talents, class abilities, specializations, glyphs, crowd control, and blue tweet clarifications.
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